Critique

For week 7 of Interaction Design Fundamentals, we took a break from learning and focus on our own work. This entailed showing our lecturer and fellow students our current progress in projects 1 and 2, which we did by uploading them to a Miro board. The aim of this was to receive valuable feedback that can help us understand the strengths and weaknesses of our design as ultimately, both praise and criticisms are equally beneficial.

My critique experience and feedback

To be honest, going into the critique I was quite nervous. I think it was the idea of feeling quite exposed- showing an unfinished project that I am currently not sure I am confident in. However, regardless of my nerves, I attended the critique and uploaded my work to the Miro board. To be honest, once I was in class and saw that many others were also nervous and a little reluctant to show their work, I felt calmer as I realised that we are all in the same boat. At this point, I hadn’t completed my plane frames yet as I was still sketching how I wanted to day these out, so I only showed my point and line.

My feedback was majorly positive. As a class, the majority were able to see the link between my frames and the word that they aim to represent. This was the outcome that I wanted, as I now know that regardless of any aesthetic concerns, my frames successfully fulfil their purpose.

One classmate pointed out to me that my ‘disperse’ set of frames closely resembled a pool table. I was glad to hear that this came across, as I was afraid that this design wasn’t clear.